Rainbow Six: Vegas 2
Contributor: ad
April 20, 2008
9/10
Copyright © 2008 itsonlysteam.com
Rainbow Six Vegas 2 is the latest version of the, very popular, tactical first person shooter series
based on the books of Tom Clancy.

     
Rainbow Six Vegas: 2 is not a direct sequel to the first in the series when talking about the story.
Throughout the game you “skip through time” from 5 years before the first, to during the first to a
little after the first. The story does fill in some gaps in from the first one. If you haven’t played the
first on, you will still be able to follow the story and have fun. You play as a guy named bishop
that you get to create (boy or girl) using facial features armor clothes and camouflages. You use
this character throughout the whole single player.

The first mission starts off in the mountains in France. It works in a very subtle tutorial that
teaches how to shoot people from afar and how to command your squad. Your squad is the most
important part of the game. You can order them to take cover, to target certain people, to breach
doors in certain ways (like flash and clear or smoke and clear.) You do almost all of this with the
d-pad and it works really well. Combine the squad and the really well paced game play of taking
cover and popping out to shoot a terrorist in the face and you get a really tight experience that
rewards you.

The ranking system is in place in both single player and multiplayer, and has been refined and
tweaked to near perfection. First off are the ACES which include CQB, Marksman, and Assault
which all require you to do different thing to get points in them. For example, CQB require close
rang kills and blind fire kills, while Marksman requires long distance kill and headshots, and
Assault need explosive kills and kill by shooting through cover. By earning these points, you gain
weapons that associate to each set of aces and XP bonuses. Next are the actual ranks. The
ranks require you to acquire XP by killing people, you allies killing people, completing objectives
or getting XP bonuses. For getting higher ranks (which get harder to achieve as you get higher
up) you unlock new clothing, armors and camouflages to customize your guy with.

There are many multiplayer modes, most of which were in the original, with a few exceptions like
the bomb detonation mode, team leader and total conquest. Team leader is basically like
Counter Strike’s VIP mode. Each team has a leader, they either have to extract their leader or kill
the enemy leader to cut off respawns and then eliminate the enemy team. In total conquest you
have to capture all three satellite dishes which are placed throughout the map so that you team
can make an uplink and win. There are also three attack and defend game types like hostage
rescue, extraction, and the before mention demolition mode. Aside from that there are the
standard death match and team death match modes.

The graphics are where the game doesn’t hold up. Not to say that they are bad by any means,
but after a year and the game still uses the same graphics engine, it is easy to pick out the thing
that other games do much better. For example if you throw a grenade at a car, it does nothing, or
if you walk up to the car it looks “faker” than the rest of the world. It is mostly little things like that
which keep the game from giving a more compelling experience.

Overall Rainbow Six Vegas: 2 is a great addition to the franchise, but the lack of a whole bunch
of new content and a little outdated graphics hold it back from top-marks


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